github 4ian/GDevelop v5.6.280
5.6.280

5 hours ago

💝 Improvements

  • Navmesh characters speed is now used for physics collision: this results in better handling of objects moved by Navmesh pathfinding
  • Add a "create a new behavior" button in the behavior list dialog

🐛 Bug fixes

  • Robustify Sprite editor selection handling and fix crashs
  • Fix extension sometimes not reloaded when leaving the extension editor
  • Fix the preview of color parameters in the events sheet
  • "Navmesh" pathfinding fixes:
    • Fix navmesh characters not moving when they have the 3D physics behavior as kinematics
    • Fix navmesh characters were able to walk on top of obstacles
  • Fix extension action and condition folders
  • Fix missing tiles with id "0" in external tile maps
  • Fix global groups with missing scene objects always wrongly displayed in red in the event sheet
  • Fix the AI helper/agent failing on some large projects
  • Fix the multiplication and subtraction operators for properties

🛠 Internal changes (for developers)

  • Fix rapidjson build failure with GCC 15 (GenericStringRef assignment)

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