github 4ian/GDevelop v5.6.266
5.6.266

16 hours ago

🪟 Experimental option to open editors in separate windows

Right clicking on a tab now displays an option to detach a tab into a separate window (both on the desktop app and the web-app).

GDevelop with multiple windows opened

This enables to work on events sheet, extensions or other parts of a game without switching between tabs. It's also perfect for multi-monitor displays.

  • ⚠️ This is an experimental feature: some part of the editor might not be fully ready for changes to be done in another window. In case of crash or suspicious behavior when using a tab, please report the issue on the forum or Discord and re-open the editor.
    Make sure to do regular backups of your game as with any experimental feature.

  • Limitation: it works for Events Sheets, Extensions, Global Search, Resources but not for scene editors which must stay in the main window at this time.

💝 Improvements

  • Add "Reload Project" menu action (thanks @malec-palec!)
  • Make clear in Storage actions if a number or text is being written
  • Display extension details side by side with the extension list on large screens

🐛 Bug fixes

  • Fix potential crash during resource reloading in scene editors
  • Fix save/load support for linked object relationships
  • Fix extension scene properties not usable via the variable action and condition
  • Fix "Add or edit variables" button opening scene variables instead of local variables
  • Fix "Add or edit variables" button always creating variables for object variables
  • Fix hot-reloading of global object instances

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