github 4ian/GDevelop v5.4.204
5.4.204

8 days ago

💝 Improvements

  • Allow customizing the Events sheet indent scale - Thanks @cyraid!
  • Add a new guided lesson: Fire Bullets with an action from a behavior
  • Multiplayer improvements
    • An object changing layer during the game is now properly moved to the layer on the other players games
    • New objects can be synced, Spine, Video, Text Input
    • Pathfinding behavior is now properly synced, allowing a smooth prediction on other players games
    • Fix a rare case where the lobby was joined but did not appear as such in the interface
    • Add 2 new expressions for current player ping & username
    • Fix Physics2 behavior being properly synced
    • Ensure we create a force if no recycled are available, which was causing a crash in certain situations
    • Automatically disable default controls for synchronized objects
      • For top down & platformer objects, when the object is not owned by the current player, it will automatically have default controls disabled

🐛 Bug fixes

  • Fix crash when launching multiple previews with a pop-up blocker

🎨 Assets

  • Add a new premium SFX pack: Elemental Interface Inventory by DigitalVariant

🕹 Examples

  • [New example] Boids Flocking Simulation
  • [New example] Paddle Battle: A simple multiplayer game based on Pong
  • [New example] Arrow Fight: A simple multiplayer platformer & shooter game
  • [New example] Platformer Pickup: A simple multiplayer platformer game

🛠 Internal changes (for developers)

  • Upgrade CircleCI macOS builders to m1

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