github 4ian/GDevelop v5.3.201
5.3.201

latest releases: v5.4.217, v5.4.216, v5.4.215...
6 months ago

✨ Instance properties panel rework

The instance properties panel of the scene editor has been reworked into a more compact and user-friendly panel. Read the documentation about this panel to learn everything that it offers.

Screenshot of the reworked instance properties panel for a 3D instance

💾 Autosave for Cloud projects

A new autosave feature is automatically enabled for Cloud projects:

  • Cloud projects are now autosaved on each game preview. Should the editor crash, it will help recover your project.
  • The saved project is stored on the device for performance reasons.

Warning
If you're using GDevelop online on a public computer, this feature saves a copy of your project in the browser storage. To make sure no one can access it, make sure to log out the editor when you leave the computer.

💝 Improvements

  • Use new icons for variable parameters in events
  • Improve user profiles by showing games, asset packs and game templates made by the user
    • The app now shows the same profiles as those you can see on gd.games
  • Disable rating of feedbacks that have no text
  • Add tutorials in the Learn page for education subscribers
  • Increase lower toolbars size and padding on mobile
  • Add a field to enter the GitHub username in the user profile

🐛 Bug fixes

  • Fix the particles emitter not to delete itself when the emission is paused
  • Fix: Remove useless horizontal scroll in tree view
  • Fix: Holding space now prevents from resize/rotating an instance (Thanks @LeonardoAlvess!)
  • Fix missing object name field in some object editors
  • Fix Sprite collision mask updating when animation frames don't share the same one
  • Fix asset pack & game template licenses being correctly purchased
    • An issue was always selecting the first license when the purchase dialog opened
  • Fix some crashes when conditions with objectList are used without any behavior
  • Fix cloud project autosave crash happening in particular situations
  • Fix undefined resources when opening cloud project autosave after a time of inactivity
  • Fix dimensions set to 0 0 0 on instance when switching layer
  • Fix Platformer "is on platform" condition that was no longer doing anything
  • Fix animation placeholder vertical centering in the Sprite object editor

⚙️ Extensions

Reviewed

  • [Recolorizer] Update: Fix the extension to work with GDevelop 5.3.198

Community

  • [Audio by filename] NEW: Play audio with an expression as filename (Thanks @Silver-Streak!)
  • [3D sprite] NEW: Animated sprite in 3D
  • [3D text] NEW: Text object in 3D
  • [WithThreeJs] Update: Fix compatibility issues with GDevelop 5.3.198 (Thanks @PANDAKO-GitHub!)

🎨 Assets

Free

🕹 Examples

  • [Recolorizer] Update: Fix the extension to work with GDevelop 5.3.198

🕹 Premium Game Templates

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