github 4ian/GDevelop v5.2.176
5.2.176

latest releases: v5.4.205, v5.4.204, v5.4.203...
8 months ago

💝 Improvements

  • Animation names in a dropdown are not sorted by name anymore for consistency
  • Add possibility to set Z offset when creating instances from external layout
  • Allow to properly use variables/properties/parameters in brackets to access a structure variable
    • This means expressions like MyStructure[SomeIndexVariable] will work properly for a structure if SomeIndexVariable is a string variable. Gdevelop now properly uses the type of the variable/property/parameter (to avoid considering what's inside the brackets as a number if it's a string). Remember to declare your variables in the variables editor so that you can use them in expressions.
  • Allow to use the new variable syntax for groups
    • You can write MyObjectGroup.SomeVariable in the expressions as long as all the objects of the groups have this variable declared in the objects variable editor.

⚙️ Extensions, 🎨 assets and 🕹 examples

  • [Community] [Movement animator] Fix the animation changes with GDevelop 5.2.172+ and update examples accordingly
  • [Downhill bike] Fix game reset button to avoid to reload the game more than once

🐛 Bug fixes

  • Fix a bug where mouse events where triggered on mobile, introducing unwanted interactions like vibrations.
  • Fix adding multiple assets after navigating into a pack folder, correctly taking the assets into account.
  • Fix Ctrl+Z closing project on Azerty keyboards
  • Fix particle emitter rotation speed not being taken into account
  • Fix completions in expressions not being case insensitive and limited for objects/variables/properties/parameters
  • Fix shape painter drawing stars crashing games
  • Fix usage of string properties and parameters wrongly interpreted as a number using the new simplified syntax

Developer changelog

  • Deactivate PixiJS accessibility plugin in the Editor and Runtime.
    • This isn't used and adds unnecessary elements in the Dom, which can cause crashes of the editor when Pixi tries to manipulate them.

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