github 4ian/GDevelop v5.1.147
5.1.147

latest releases: v5.4.213, v5.4.212, v5.4.211...
2 years ago

This release is GDevelop 5.1. There are no major changes compared to the last version, but we've written a big blog post to recap all major new features, improvements and major bugfixes that were done over the last 8 months.
Happy game development and thanks for using GDevelop! 🎉

💝 Improvements

  • Re-organize extensions categories.

⚙️ Extensions, 🎨 assets and 🕹 examples

  • [New community extension] Extra Inventory Functions
    Adds extra functions for working with the inventory extension. Thanks @DwubbersDaCoder!
  • [Reviewed][Extended Variables] Fix types in action parameters
  • [Reviewed] [Sway] Use Sway if you have multiple instances of the same object that you would like to move uniquely like grass swaying in the breeze. It could also be used for flames, smoke, snakes, ghosts etc. (Thanks @arthuro555 and @thatbubblemaker)
  • New community extension: Dynamic Water by @Alios5
    Allow the user to create dynamic realistic water objects.
  • Updated the community extension Flip Gravity by @VegeTato
    Added a new action to the extension: Reset the gravity back to normal to a selected object.
  • Add new Footsteps audio files in the asset store (Thanks @NoxSound!)
  • Added Player Authentication to the Leaderboard example game.

🐛 Bug fixes

  • Fix UI glitch where deleting a point of a Sprite was not showing the proper point as deleted
  • Fix: Add parameter to file reading actions to remove CR characters from files

    ⚠️ If you had encountered an issue linked to this and changed your events to fix it, you might need to update your project and set this new parameter to "No"

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