github 4ian/GDevelop v5.0.120
5.0.120

latest releases: v5.4.213, v5.4.212, v5.4.211...
3 years ago

This is the first version of GDevelop 5 not tagged as a beta anymore. The app has been available for a long time and used for releasing various successful games on app stores, on Steam, on indie games stores like Itch.io and many more. It's also used in classrooms, trainings and for a lot of different use cases. As such, we believe it's time to remove this "beta" term from the version number. This is not changing anything else, just making things less intimidating for new users!

Note that some extensions or features can still be marked experimental or be quite basic and needing improvements for certain use cases - this is not changing compared to other versions. Remember to be cautious when using them and to experiment/prototype before relying on them in a larger game. As GDevelop game engine is open-source software, you're welcome to contribute with improvements or help by sending detailed bug reports.

💝 Improvements

  • Add a FontSize expression for Text objects (thanks @Bouh!).
  • Various profile improvements:
    • Display contributor profiles when clicking their badge in an extension or example.
    • Allow to change your email address in your profile, and to verify it.
    • Add a "bio", a short description that you can add to your profile.
    • Prevent saving projects and extensions with nonexistent authors.

⚙️ Extensions, 🎨 assets and 🕹 examples

  • Update extension submission template to mark fields as required
  • Fix pathfinding movement in Linked Objects Tools (thanks @D8H!)
  • Partially upgrade author field to new format (thanks @arthuro555!)
  • Partially upgrade author field to new format (thanks @Add00!)
  • Attach more examples to their original author/contributors (thanks @Midhil457!)
  • Add 3 thumbnails to some game examples (thanks @D8H!)
  • Fix bubble collision at low frame rate in BimBam example and make it touch devices ready (thanks @D8H!)
  • Update LinkedObjectTools extension to fix an issue in pathfinding movement (thanks @D8H!)
  • Add authors for existing examples (thanks @Midhil457!)
    • Also update some example project names and package names.

🐛 Bug fixes

  • Fix opening up the parameters dialog for object or behaviors expressions having no parameters
  • Fix wording of "empty game" to "empty project" for consistency (Thanks @Midhil457!)
  • Fix very long object names overflowing or messing up some dialogs in the editor
  • Fix icons aligment and text ellipsis for long resource names in resources selector
  • Fix loss of user login between IDE refreshes/opening
  • Fix conditions comparing Dialogue Tree variables to work even if the dialogue is not running (Thanks @MechanicalPen!)

Don't miss a new GDevelop release

NewReleases is sending notifications on new releases.