github 4ian/GDevelop v5.0.0-beta97
5.0.0-beta97

latest releases: v5.3.188, v5.3.187, v5.3.186...
3 years ago

💝 Improvements

  • Add a basic command palette (experimental) (Thanks @NilayMajorwar!)
    • Open the command palette with Ctrl+P (or Cmd+P on macOS)
    • The list of commands is then shown and allows you to quickly launch actions, like launching a preview, open a project, etc...
    • This is the first part of one of the Google Summer of Code 2020 project! A few commands are available now, but many more will be added in the next weeks to navigate through the project and edit any part of it in a few keystrokes.
  • Add more conditions/expressions to the Platformer Objects (Thanks @Bouh!)
    • Add the speed, jump speed and fall speed.
    • Add condition to check if platforms can be grabbed.
    • Add condition to check if the object can jump.
  • Added "Board walk with raycast" example (Thanks @paulera!)
  • Add an option to clear the shape painted using Shape Painter between each frame (Thanks @Bouh!)
  • Add an action to pause the game during a preview (Thanks @arthuro555!)
    • This is useful to then inspect the game with the Debugger.
  • Prevent a behavior to be selected in a function parameter if it's incompatible with the object.
  • Add a border around conditions in the default theme
    • This avoids confusion about two events that are next to each others, in particular for new users.
    • Also normalize styling in other themes.
  • Add buttons at bottom of events to add new events.
  • Avoid showing a drop marker when an event can't be dropped in another (comment, etc...)
  • Slightly improve startup speed

🐛 Bug fixes

  • Fix memory leak leading to a crash in the editor when having a BB Text in the scene.
    • Also fix similar smaller memory leak when using other features.
  • Fix parameter popover in the events sheet shown behind editor panel title bars (Thanks @Bouh!)
  • Fix instance variable not saved after a change if another instance is clicked while editing it (Thanks @Bouh!).
  • Fix physics engine not applying change in size when using circle shape.
  • Fix scaffolding line colors between events and some colors in Nord theme.
  • Fix potential crash by adding a check to ensure built-in extensions are not overriden (Thanks @arthuro555 !)
  • Fix internal warning (divider component in select list) (Thanks @Bouh!)

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