github 3zwr1/AMD-NR---OptiScaler Alpha0.3.5.7
AMDNR-v0.3.5.7

4 hours ago

AMDNR 0.3.5.7 Public View

Video : https://youtu.be/AeP8NoGaRQ0

Neural Rendering for AMD Radeon, built on OptiScaler. Use AMDNR Launcher 0.3.5.35 to manage your games, runtimes and installations.

Download: AMDNR-v0.3.5.7.zip
SHA-256: c7d4b8158cfc946adb9b0152a5ad958683a1669e2facc70ea0e1418262cf77d6
Size: 1,004,118,398 bytes

What's new

  • lmxxf 0.4.4 integration for Model A and Model B: updated network execution paths with AMDNR's settings and runtime management.
  • Faster repeated model switching: previously loaded A/B networks can remain cached when geometry and settings are compatible. Switching resets temporal history; resolution or policy changes rebuild the cache. Loading each model for the first time still takes time.
  • mochi 0.0.7 integration: updated component and AMDNR worker support for Model A/B.
  • Live NR resolution controls: adjust NR resolution from the in-game menu. Runtime-specific limits still apply, including Model A's configured resolution ceiling.
  • Daniel 0.8.0 integration updates: work on FSR, XeSS and DLSS evaluation paths and NR-resolution changes, covered by controlled tests.
  • Updated launcher startup: launcher updates display progress on the logo screen before opening the main interface. Runtime downloads remain a separate operation.
  • Larger Gallery: view screenshots at a larger size and open or copy the configuration associated with the selected image.
  • Window restoration: the launcher remembers its normal/maximized state and validates saved positioning against the current display.
  • Public Chat: messages expire on a rolling 48-hour schedule.
  • Overlay Guide: updated naming and a work-in-progress notice. FAQ remains available under More.

Fixes

  • Reinstall after deleting Daniel's runtime folder: INSTALL can recover a removed or moved AMDNR-NeuralHub-080 folder without requiring access to GAME SETTINGS. Your runtime selection is preserved, and unavailable downloads provide retry guidance.
  • FiveM renderer detection: the launcher recognizes FiveM's versioned GTA rendering process within the selected installation instead of waiting only for the launcher executable.
  • Anywhere oversized windows: corrected native output sizing for windows larger than the display.
  • Anywhere process selection: capture is restricted to the selected executable to avoid selecting an unrelated window.
  • Anywhere device-loss handling: improved handling of publication-fence waits when the graphics device is lost.
  • 720p positioning: saved window bounds are clamped to the available work area.
  • Gallery responsiveness: asynchronous image decoding, protection against outdated requests, and fewer duplicate requests.
  • lmxxf model changes: temporal history and adaptive state are reset when switching models, while compatible shared resources are retained.

Downloads and runtime components

  • AMDNR-v0.3.5.7.zip — main mod package, including AMDNR's lmxxf integration.
  • AMDNR-Launcher.exe — public launcher 0.3.5.35.
  • AMDNR-Anywhere-0.3.5.7.zip — separate Anywhere capture host.
  • v0.8.0-Runtime.zip — Daniel Blanco's unmodified 0.8.0 runtime component.
  • AMDNR-Mochi-0.0.7-component.zip — mochi component with AMDNR's worker integration.

The main mod package does not include NVIDIA DLLs or network weights.

Known limits

  • Daniel 0.8.0 flicker, motion blur, crashes and performance issues are not declared resolved in every game.
  • Actual FiveM gameplay and Anywhere GPU capture were not retested for this build. The detection and host changes passed targeted CPU tests.
  • Model caching uses additional VRAM. Stable memory usage in controlled tests does not establish that every long-session memory issue is fixed.
  • NR resolution percentages remain subject to each runtime's supported dimensions and configured limits.
  • Mochi RDNA 3 support is deferred to 0.3.5.9.
  • Please attach COLLECT LOGS from the launcher when reporting a problem.

Credits

  • lmxxf by Kien (MIT).
  • DLSS-NR on AMD by Daniel Blanco (danielblnc), distributed unmodified with his permission.
  • mochizuki by mochizuki0323 (MIT).
  • TheAutomatic for contributions to the runtime integration lineage and tooling.
  • Magpie and its contributors for the Anywhere capture-host foundation.
  • OptiScaler and its contributors; see Licenses/AMDNR_NOTICE.txt for full attribution.
  • Copyright (c) 2026 3zwr1 (AMDNR). Not affiliated with or endorsed by AMD or NVIDIA.

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