github 3zwr1/AMD-NR---OptiScaler Alpha0.3.3.1
AMDNR-v0.3.3.1

one month ago

AMDNR v0.3.3.1 — hotfix: danielblnc 0.4.0 + 0.3.3 support, RE Requiem Ray Regeneration fix

The danielblnc runtime is Daniel Blanco's work. The AMD neural runtime in the *Runtime.zip files
(dlssnr_amd_pass1..3.dll) is DLSS-NR on AMD by Daniel Blanco (danielblnc) -
https://github.com/danielblnc/DLSS-NR-on-AMD. Copyright (c) 2026 Daniel Blanco, all rights reserved.
AMDNR ships it unmodified, with his permission; it is not AMDNR's work. Please support his project.

What's new

  • danielblnc 0.3.3 is supported (new, not yet tested in a game). danielblnc 0.3.1 and 0.3.2 keep working.
  • danielblnc 0.4.0 is supported (Daniel's notes: 42% faster than 0.3.3; the new fast kernels run on RX 9000
    only). Get it in v0.4.0-Runtime.zip. 0.4.1 is supported too, ahead of its release. Not yet tested in a game.
  • Resident Evil Requiem / PRAGMATA: FSR Ray Regeneration's path-traced profile is opt-in again. In 0.3.3
    it turned on by itself there and corrupted the picture. Tick it in Neural > Quality if you want to try it.
  • Only OptiScaler.dll (and the ini text) changed. LmxxfNrRuntime.dll and LmxxfNrRuntime.pak are the same as in 0.3.3.
  • Everything else in 0.3.3 is unchanged: see the 0.3.3 release and CHANGELOG.md.

Downloads

File What Who
AMDNR-v0.3.3.1.zip AMDNR (OptiScaler + the lmxxf runtime) everyone
v0.4.0-Runtime.zip danielblnc's runtime 0.4.0 (by Daniel Blanco, unmodified, with his permission) + weights. Newest; not yet tested in a game danielblnc users on RX 9000 who want the newest runtime
v0.3.3-Runtime.zip danielblnc's runtime 0.3.3 (by Daniel Blanco, unmodified, with his permission) + weights. New, not yet tested in a game danielblnc users who prefer 0.3.3
Runtime.zip danielblnc's runtime 0.3.1 (by Daniel Blanco, unmodified, with his permission) + weights danielblnc users, tested

Coming from 0.3.3? Replace OptiScaler.dll. That is enough for the lmxxf runtime. To use danielblnc 0.4.0 (or
0.3.3), also extract v0.4.0-Runtime.zip (or v0.3.3-Runtime.zip) into the game folder.

Bug reports with logs: https://discord.gg/AMDNR (#bug-report).

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