v3.2 comes with a major overhaul to thrown weapons, balance changes to some subclasses, and a major QoL change to accuracy/evasion effects.
Blog posts related to this update:
- Coming Soon to Shattered: Title Graphics and Mobile Fullscreen!
- Shattered Pixel Dungeon v3.2.0!
- Coming Soon to Shattered: Thrown Weapon Sets!
The following builds of Shattered Pixel Dungeon are available for this update:
Android 5.0(API 21)+ Devices:
You can directly download the open-source Android build and the Google Play build from Github.
iOS 12+ Devices:
Due to Apple's Developer Agreements, I am not currently able to offer a direct download for iOS.
Computers: (OpenGL 2.0+ GPU)
You can directly download the open-source Windows (7 SP1+), MacOS (10.12+), and Linux (glibc 2.17+) builds from Github.
There is also an open-source multi-platform JAR build (Java 11+), for those familiar with managing a separate Java installation.
v3.2.1 was the last version of Shattered Pixel Dungeon to support Android 4.0-4.4 on the APK builds, and Java 8-10 on the JAR build. Future patches/updates require Android 5.0+ or Java 11+. The following builds of v3.2.1 are kept available for users on devices which are not compatible with later patches:
v3.2.4 was also the last version to support macOS 10.10 and 10.11. Future patches/updates require macOS 10.12+. The macOS build of v3.2.4 is provided below for users on those versions of macOS:
Finally, v3.2.5 was the last version of Shattered to support Windows 7 SP1, future updates require Windows 10 or higher.
original release date: August 4th, 2025
latest patch date: September 30th, 2025
internal version number: 877