github 00-Evan/shattered-pixel-dungeon v3.2.5

latest releases: v3.3.7, v3.3.6, v3.3.5...
5 months ago

v3.2 comes with a major overhaul to thrown weapons, balance changes to some subclasses, and a major QoL change to accuracy/evasion effects.


Blog posts related to this update:


The following builds of Shattered Pixel Dungeon are available for this update:

Android 5.0(API 21)+ Devices:
Get it on Google Play Itch.io
You can directly download the open-source Android build and the Google Play build from Github.

iOS 12+ Devices:
Download on the App Store
Due to Apple's Developer Agreements, I am not currently able to offer a direct download for iOS.

Computers: (OpenGL 2.0+ GPU)
Steam GOG.com Itch.io
You can directly download the open-source Windows (7 SP1+), MacOS (10.12+), and Linux (glibc 2.17+) builds from Github.
There is also an open-source multi-platform JAR build (Java 11+), for those familiar with managing a separate Java installation.


v3.2.1 was the last version of Shattered Pixel Dungeon to support Android 4.0-4.4 on the APK builds, and Java 8-10 on the JAR build. Future patches/updates require Android 5.0+ or Java 11+. The following builds of v3.2.1 are kept available for users on devices which are not compatible with later patches:

v3.2.4 was also the last version to support macOS 10.10 and 10.11. Future patches/updates require macOS 10.12+. The macOS build of v3.2.4 is provided below for users on those versions of macOS:

Finally, v3.2.5 was the last version of Shattered to support Windows 7 SP1, future updates require Windows 10 or higher.

original release date: August 4th, 2025
latest patch date: September 30th, 2025
internal version number: 877

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