This update totally overhauls enemies and bosses in the middle and late stages of the game!
Expect lots more enemy diversity and fresh new challenges as you explore the more dangerous parts of the dungeon!
Blog posts related to this update:
- Coming Soon to Shattered: More New Foes!
- Coming Soon to Shattered: Better Bosses!
- Shattered Pixel Dungeon v0.8.0!
The following builds are available for this update:
This is an old release and is available for archival purposes.
- ShatteredPD-v0.8.0b-Android.apk: Open source build of the game for Android phones.
- ShatteredPD-v0.8.0b-GPlay.apk: Google Play build of the game. Has a few extras that use Google Services.
- ShatteredPD-v0.8.0b-Desktop.jar: Open source build of the game for desktop computers. Requires java.
This is the first release where the desktop version is running from the same codebase as the Android one! This change allows for simultaneous release of desktop and android builds (no more porting!). While both old and new desktop versions use LibGDX, this version contains a new implementation which uses more modern LWJGL 3 frontend, instead of the old LWJGL 2 one.
original release date: Apr 16th, 2020
internal version number: 414