github 00-Evan/shattered-pixel-dungeon v0.4.2b

latest releases: v3.3.5, v3.3.4, v3.3.3...
9 years ago

Many optimizations have been made to the game's engine which should make gameplay much smoother on many devices.

Most notably, the game now prioritizes keeping a constant framerate, and can use multiple cpu cores!


Blog posts related to this update:


The following builds are available for this version of the game:

This is an old release and is available for archival purposes.


This is the first release of Shattered which uses the modern gradle-based Android build system. If you want to compile this and newer versions it should work with minimal fussing after you update some dependency versions.

Note that the desktop version of 0.4.2 received an extra patch to resolve a desktop-specific issue, and so is called 0.4.2c.

original release date: Sep 9th, 2016
internal version number: 129

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