SUMMARY
[BUG FIXES]
- Mouse::Object::DESTROY could cause SEGVs
- Attribute triggers could cause panics
- Integers > 2**32 were not groked as Int
- Incorrect types, e.g. "Array[Int", was accepted
- Metaclass compatibility was sometimes ignored
[MOOSE COMPATIBILITY]
- before/around/after accept regular expressions
- has() becomes strict
- the global destruction flag is passed to DEMOLISH methods
- Delegations can be curried
- Built-in type constraints have the same hierarchy as Moose's