This one is quite a large update. The project has been completely rewritten to be modular and faster, along with adding a number of new fixes.
Changes
- Updated patterns to be compatible with game update v1.23.
- Added
NvOptimusEnablementandAmdPowerXpressRequestHighPerformanceexports to tell GPU drivers to use discrete GPU where applicable. (See #5 for details) - Reworked resolution unlock for windowed/borderless. You can now select resolutions higher than the desktop and the game will downsample. #9
- GZ: Fixed laggy feeling controller response at >60fps. #2
- TPP: Added a workaround for loading softlocks after cutscenes. This may fix #4 but needs more testing.
- When unlocking the framerate, sleep duration is reduced for the first five game threads instead of just the first.
- Added intro skip for both games.
Installation
- Download the file marked
MGSVFix_0.0.3.zipfrom the "Downloads" section below. - Extract the contents of the release zip into the game folder.
Steam Deck/Linux Additional Instructions
Windows users can skip this step!
- Open up the game properties in Steam and add
WINEDLLOVERRIDES="winmm=n,b" %command%to the launch options.